The Visual Design of Super Flipside

I thought it would be cool to write a deep dive specifically about the visual design of Super Flipside. Overall, I'm pretty happy with the game's final look and feel. I spent a lot of time polishing it, and I'd like to share with you some of the tricks I…

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I made an iPhone game with PhoneGap and I'll never do it again

I recently released my first ever iPhone app: a game called Super Flipside. This is a re-imagining of an earlier game I created way back in 2010. I had always imagined it would work really well on iPhone, but I'm no iOS developer -- needing to sink a bunch of…

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Super Flipside: an impossible game for iPhone

You may remember FlipSide, an Xbox Live Indie Game I published way back in 2010 (or, more likely, you don't remember it. That's okay). It was a very simple game, inspired by Falldown for the TI-83 calculator, in which the player must navigate through endless waves of moving gates. The…

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Starch, my accidental static site generator

I was working on a basic static site (more on that to come in a later post), and I wanted to streamline my development workflow with some automation of repetitive development tasks. Specifically, I wanted to be able to: Launch a local development server with livereload Automatically compile SASS and…

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